NgtpNoise
import { ChangeDetectionStrategy, Component } from '@angular/core';import { PostprocessingWrapper } from '@postprocessing/wrapper.ts';import { NgtCanvas, provideNgtRenderer } from 'angular-three/dom';import { SceneGraph } from './scene-graph';
@Component({ selector: 'app-noise', template: ` <ngt-canvas [camera]="{ position: [0, 0, 5], fov: 50 }"> <app-postprocessing-wrapper *canvasContent [lights]="true"> <app-scene-graph /> </app-postprocessing-wrapper> </ngt-canvas> `, changeDetection: ChangeDetectionStrategy.OnPush, host: { class: 'noise-demo relative block h-full' }, imports: [NgtCanvas, PostprocessingWrapper, SceneGraph],})export default class Noise { static clientProviders = [provideNgtRenderer()];}import { ChangeDetectionStrategy, Component, CUSTOM_ELEMENTS_SCHEMA, ElementRef, viewChild } from '@angular/core';import { beforeRender, NgtArgs } from 'angular-three';import { NgtpEffectComposer, NgtpNoise, NgtpVignette } from 'angular-three-postprocessing';import * as THREE from 'three';
@Component({ selector: 'app-scene-graph', template: ` <ngt-mesh #mesh> <ngt-octahedron-geometry *args="[1.2, 0]" /> <ngt-mesh-standard-material color="#8e44ad" [flatShading]="true" /> </ngt-mesh>
<ngtp-effect-composer> <ngtp-noise [options]="{ opacity: 0.15 }" /> <ngtp-vignette [options]="{ darkness: 0.4 }" /> </ngtp-effect-composer> `, schemas: [CUSTOM_ELEMENTS_SCHEMA], changeDetection: ChangeDetectionStrategy.OnPush, imports: [NgtArgs, NgtpEffectComposer, NgtpNoise, NgtpVignette],})export class SceneGraph { private meshRef = viewChild.required<ElementRef<THREE.Mesh>>('mesh');
constructor() { beforeRender(({ delta }) => { const mesh = this.meshRef().nativeElement; mesh.rotation.x += delta * 0.2; mesh.rotation.y += delta * 0.3; }); }}The noise effect adds film grain or static noise to the scene, useful for creating a cinematic or vintage look.
import { NgtpEffectComposer, NgtpNoise } from 'angular-three-postprocessing';
@Component({ template: ` <ngtp-effect-composer> <ngtp-noise [options]="{ opacity: 0.02 }" /> </ngtp-effect-composer> `, imports: [NgtpEffectComposer, NgtpNoise],})export class SceneGraph {}Options
Section titled “Options”| Property | Type | Default | Description |
|---|---|---|---|
opacity | number | 0.02 | Opacity/intensity of the noise |
premultiply | boolean | false | Premultiply the noise with the scene |
Example: Film Grain
Section titled “Example: Film Grain”<ngtp-effect-composer> <ngtp-noise [options]="{ opacity: 0.05, premultiply: true }" /> <ngtp-vignette [options]="{ darkness: 0.5 }" /></ngtp-effect-composer>