NgtpBrightnessContrast
import { ChangeDetectionStrategy, Component } from '@angular/core';import { PostprocessingWrapper } from '@postprocessing/wrapper.ts';import { NgtCanvas, provideNgtRenderer } from 'angular-three/dom';import { SceneGraph } from './scene-graph';
@Component({ selector: 'app-brightness-contrast', template: ` <ngt-canvas [camera]="{ position: [0, 0, 5], fov: 50 }"> <app-postprocessing-wrapper *canvasContent [lights]="true"> <app-scene-graph /> </app-postprocessing-wrapper> </ngt-canvas> `, changeDetection: ChangeDetectionStrategy.OnPush, host: { class: 'brightness-contrast-demo relative block h-full' }, imports: [NgtCanvas, PostprocessingWrapper, SceneGraph],})export default class BrightnessContrast { static clientProviders = [provideNgtRenderer()];}import { ChangeDetectionStrategy, Component, CUSTOM_ELEMENTS_SCHEMA, ElementRef, viewChild } from '@angular/core';import { beforeRender, NgtArgs } from 'angular-three';import { NgtpBrightnessContrast, NgtpEffectComposer } from 'angular-three-postprocessing';import * as THREE from 'three';
@Component({ selector: 'app-scene-graph', template: ` <ngt-mesh #mesh> <ngt-torus-geometry *args="[1, 0.4, 32, 64]" /> <ngt-mesh-standard-material color="#e67e22" /> </ngt-mesh>
<ngtp-effect-composer> <ngtp-brightness-contrast [options]="{ brightness: 0.1, contrast: 0.35, }" /> </ngtp-effect-composer> `, schemas: [CUSTOM_ELEMENTS_SCHEMA], changeDetection: ChangeDetectionStrategy.OnPush, imports: [NgtArgs, NgtpEffectComposer, NgtpBrightnessContrast],})export class SceneGraph { private meshRef = viewChild.required<ElementRef<THREE.Mesh>>('mesh');
constructor() { beforeRender(({ delta }) => { const mesh = this.meshRef().nativeElement; mesh.rotation.x += delta * 0.3; mesh.rotation.y += delta * 0.4; }); }}The brightness/contrast effect allows you to adjust the overall brightness and contrast of your scene, useful for color correction and stylization.
import { NgtpEffectComposer, NgtpBrightnessContrast } from 'angular-three-postprocessing';
@Component({ template: ` <ngtp-effect-composer> <ngtp-brightness-contrast [options]="{ brightness: 0.1, contrast: 0.2 }" /> </ngtp-effect-composer> `, imports: [NgtpEffectComposer, NgtpBrightnessContrast],})export class SceneGraph {}Options
Section titled “Options”| Property | Type | Default | Description |
|---|---|---|---|
brightness | number | 0 | Brightness adjustment (-1 to 1) |
contrast | number | 0 | Contrast adjustment (-1 to 1) |
Example: High Contrast Scene
Section titled “Example: High Contrast Scene”@Component({ template: ` <ngt-mesh> <ngt-box-geometry /> <ngt-mesh-standard-material color="coral" /> </ngt-mesh>
<ngtp-effect-composer> <ngtp-brightness-contrast [options]="{ brightness: 0.05, contrast: 0.3 }" /> </ngtp-effect-composer> `, imports: [NgtpEffectComposer, NgtpBrightnessContrast], schemas: [CUSTOM_ELEMENTS_SCHEMA],})export class SceneGraph {}- Values of 0 mean no change
- Positive brightness values lighten the image, negative values darken it
- Positive contrast values increase contrast, negative values decrease it
- Combine with other color effects like
NgtpHueSaturationfor complete color grading